|Major Groups, Organizations, and Personal|
|Angelica Saldivar: an artist who is opposed to the
Norca. She is actually seen by the Norca as their moral compass. What Angelica
finds objectionable would therefore be considered suspect.
Anima: A religion that believes all creatures have a soul and
those souls can be communicated with, and can communicate with each other.
Blue Circle: The terror of downtown Sydney's on-street parking. Blue Circle is a thrill gang specializing in vehicular theft. Few of the members are serious criminals in the violent sense; their top priorities are excitement and fast credits. Most Blue Circles have a couple of points invested in Devices, representing either their B&E (Breaking & Entering) tools or their personal vehicles and at least one Contact in the form of a chop shop.
Chinese Orbital Marines: The elite of the Chinese fleet, the Orbital Marines are trained as boarding parties and as internal security for stations such as Liaowangta and Lulong. They were also the core of Chinese contingents of the re-contact missions sent to the extrasolar colonies in 2120. Most Orbital Marines tend to be specialists in one field such as infantry or aviation.
Condomble' Religion: Believes that everyone has a patron called an Orixa. They use something like zodiac signs; except they only have eight. A pattern has been drawn to the 8 proxies, who are considered to be embodiments of the Orixa. Candomble' practices magic and are all African based. That means the magic would have some elements of vodoo in them.
Corporate Groups: Most metacorporations, many megacorportaion and a few normal corporations have psionic staff.
The Divisians: Believed by many to have survived its official disbanding in 2061, this offshoot of the 2030--era Divis Mal fan club may be the universe's largest Aberrant cult. Urban legend states that the Divisians are behind many seemingly innocent social organizations--charity soup kitchens, your sports leagues, receational roleplaying groups. Under the veneer of respectability, however lurk shadowy conspiracies dedicated to converting every day folk to the blasphemous worship of Divis Mal and his fellow Aberrants.
Doc's Merry Men: This small pirate fleet is one of the more prosperous and professional ones in near space. They primarily prey on ore carrier destined for the orbital refineries around Luna and Mars, but the Merry Men have been known to hit the occasional military transport as well--and every successful raid on a weapons shipment makes them even more effective in their chosen occupation. Unconfirmed rumors state that the Merry Men receive corporate backing from one or more FSA--held dummy corporations and are, in fact, privateers targeted at Chinese and Nihojin interests. The degree of truth that these rumors hold is up to the Storyteller, but should determine the levels of Devices and Requisitions available to them.
Don Jacinto: a famous Anima Shaman in Peru. He tries to combine elements from the Condomble' religion with Anima.
IIS (Field Divison): The British Integrated Intelligence Service is the 22nd century's answer to the legendary MI-6 and its sister agencies. The IIS performs the same roles as most other national intelligence agencies: gathering data on other countries that those nations like to keep secret. The Field Division is the portion of the IIS responsible for the classic "spy" operations: deep cover operation in other nations to dig up information. As such, it's usually the most interesting choice for a character; IIS agents in the Analysis Division don't get out of their offices much.
Kostbarr: a French metastar big on rebuilding Desire'e French. He is considered an honorary Norca, but almost ignores the group, at least publicly. He has many entertainment and political connections and gives big contributions to the rebuild Europe programs.
Newsday: on of the most respected new providers in the Solar System. Newsday has been on top of current events since Australia-based Genman Enterprises founded it in 2078. Newsday investigative news crews are generally crosstrained in both technical and presentation aspects of their jobs, though individuals do specialize.
Texas Rangers: Scattered across the FSA are dozens of paramilitary forces who ostensibly stand opposed to the current American government. The Rangers, a band of self-proclaimed freedom fighters based in the Tex-Mex District, are one such group. The Rangers mainly operate as a highly mobile mechanized infantry force, living off the charity of small settlements and what they can capture from FSM convoys. They tend to have high Cipher ratings, as many of them were born in unregulated areas of the country, but not much in the way of Resources. They are expected to have mysterious backers capable of providing them with high-level hardware--in this case the Fifth Legion. The original law enforcement organization in Texas were absorbed by the American CSA.
The United Nations have their own Psi teams similar to Aeon Trinity, as does the Swiss Guard, the Vatican, most governments, the Mormon Neotic Brotherhood and the Middle East Terrorists. Even though psionics are illegal in most of the Middle East and heavily regulated in the FSA. The recent decision by the Pope to not allow Jesuits to become members of the Ministry has not helped things. The best staffed UN unit is the Xenorelations Divison. "Xenos" are curious blends of scientists and diplomats, able to relate (at least on some level) to the enigmatic extraterrestrials and to act as observers as well as negotiators. They take their work seriously, knowing that their work represents the foundation upon which all future human--alien relations will be built. The next best staffed group is the UAN Ambassadorial Corp; representative of most national governments' diplomatic divisions. The UANAC is unique, however, in that it manages both external relations with other Earth nations and internal relations among the UAN's member states. It is rare UANAC employee who is not at least trilingual; even the most sophisticated vocoder isn't capable of capturing all the subtle nuances of diplomatic negations.
VARG Cavalry: The 1st, 7th and 5th Legions have the vast majority of the order's VARG troopers. Legions policy states that only sergeants and above may undergo VARG training (Status [Legions] 2 or higher). Additionally a VARG pilot must invest 3 points in Device to represent his assigned hardware. The VARG isn't a unique prototype; this expenditure represents the time commitment and amount of responsibility investing in a battle suit (most VARG troopers do the majority of their own maintenance for jobs that don't require a depot overhaul). Storyteller should only allow VARG pilot characters in certain circumstances, as the firepower controlled by even a lightweight unit can radically unbalance most teams--and blow big holes in the story.
Vor V Zakone: More commonly recognized as the Russian Mafia, the
collection of organized criminal groups known as the Vor V Zakone is a
significant presence in eastern Europe and Luna's Downside. VVZ groups
tend to go for pretensions of gentility and white-collar crime, though
they're not above enforcing their decrees with force if necessary. There's
a definite spit in this organization between-the-street-level thugs and
the businessman (though some of the latter are hired muscle who made good
through sheer luck and chutzpah).
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