Sample Ranks
Rank Normal Army Chivalric Army Barbarian Horde Tyrannical Army Elf Army Mystical Army
0 Private Foot Soldier Warrior Shield Ache ("Warrior") Warrior Acolyte
1 Corporal Knight of the Lance Brave Whip Theniak ("Watcher") Weaponmaster
2 Sergeant Knight of the Trumpet Warmaster Master of Chains Sauliak ("Guardian") Ordermaster
3 Lieutenant Lord of the Charge Warchief Battle Commander Artuliak ("Sustainer") Prayermaster
4 Captain Horselord Battle Chieftain Fealty Commander Gutheliak ("Implementer") Warrior-Priest
5 Major Brigadier Lord Clan Chieftain Regiment Commander Shanduriak ("Choice-Maker") Battle-Brother/Sister
6 Colonel Battle Commander Tribal Chieftain Division Commander Alanethiak ("Disceerning Judge") Master of Blades
7 General Sovereign Lord Horde King Army Commander Shausekeliak ("Purest Soul") High Master of the Crusade
Notes:
Above from Heroes of Battle.

Medals/Awards
Presented in Order of Importance

Medal Awarded for:
Medal of Honor extreme Heroism by a member of the armed services.
Legion of Merit

extreme Heroism by a civilian.

Freedom Award extremely valuable contribution made by the civilian.
Legion of Strength strong heroism by a military member.
Legion of Lilis strong heroism by a civilian.
Cross of Service great heroism by a military member.
Silver Star great heroism by a military member.
Bronze Star great heroism by a military member.
Distinguished Armed Forces Service heroism or performing an act with distinction by a member of the military.
Purple Heart given to soldiers wounded in combat.
Distinguished Service heroism or performing an act with distinction by a civilian.
Superior Service heroism or an act of distinction that is lesser than a Distinguished Service award, for the military.
"Military" (Army, Navy, Calvary or other service is named) Service Ribbon an act of distinction that is lesser than other awards for the military.
"Military" (Army, Navy, Calvary or other service is named) Achievement an act of distinction that is lesser than other awards for the military
Reserve Component Award given to those who have served in the military or military reserve, can be worn with civies.
Good Conduct given to a soldier/sailor who served 4 years without a disciplinary case made against them.
Commander's Emblem for someone who held command on a mission outside of Lilis.
Elite Service service in the Cavalry or Hippogriff Guard (special forces).
Loyal Service service in the Navy or Army.
Humanitarian Service Award for helping in disaster relief, or support for refuges, or other civilian support activity award.
Campaign Medal given for military participation in a specific war or campaign. Often a heroically fought campaign.
Battlefield Awards
(Used as an idea for how to get experience points.)
Objective EXP Recognition/Victory Points Adjustments
Assist friendly troops 1 per 10 allies --- more if the aid is magical.
Attack enemy siege engines --- 10-60 more if engines captured and used against the opponent
Attack enemy troops --- --- more if magic is used.
Attack Enemy Fortification --- 5-40 2x if the Fortification is breeched, 3x if the Fortification is taken.
Defeat Enemy Units by CR + EL if Notable more if Calvary, spellcasters or other elite units used.
Disrupt Enemy Command by CR --- less is a subordinate successfully takes over, more if a leader is captured alive
Disrupt Enemy --- EL x 2 or 20-50 for Groups more if the disruption is lengthy, more if the enemy receives false information or communication.
Disrupt Enemy Supply Chain --- 10-50 more if supplies are destroyed, even more if they are taken for allies use.
Protect Defensive Point by CR 10-80 more if improved, less if damage.
Protect Intrinsic (Important) Point by CR 10-80 less if damaged.
Protect Maneuver Point by CR 10-80 more if improved, less if damaged.
Protect Offensive Point by CR 10-70 more if improved, less offensive potential diverted, less if the point is easy to defend.
Provide Intelligence by CR 10-30 more if about cavalry, elite or spellcasters; even more if enemy doesn't know.
Seize Defensive Point by CR 20-100 less if direction or damaged.
Seize Intrinsic (Important) Point by CR 10-90 less if only important to one side, less if damaged.
Capture Enemy Standard by CR 10-70 ---
Defeat Notable Unit by CR + EL of Enemy Unit reduce by 1/2 if unit regroups.

Fight in Famous Battle

--- +3-5 allows service decoration (battle).
Fight in a famous Campaign --- +5-10 allows service decoration (campaign).
Plant Standard --- +3 +El of enemy repulsed less if standard disrupted, negative if standard is taken or falls.
Rally Demoralized Unit --- + EL of friendly troops individual award.
Receive Elite Training --- +3-5 individual award.
Replace Fallen Leader --- +2 x commander rating of fallen leader individual award.
Rescue Endangered Unit --- +2 x EL of surviving friendly troops ---
Survive Overwhelming Odds by CR +5 x (EL of unit average PC level) ---
Above from Heroes of Battle.
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