Pathfinder Cleric and Oracle Spells
0st1st,  2nd,   3rd4th5th6th7th8th,  9th
0 Level (Orisons)
Create Water
Cure Minor Wounds
Detect Magic
Detect Poison
Inflict Minor Wounds
Purify Food and Drink
Read Magic
Spark (Adv. Player's)

1st Level
Abundant Ammunition (Ul. Combat)
Air Bubble (Ul. Combat)
Ant Haul (Adv. Player's)
Bless Water
Carrion Compass (Undead Slayer's Handbook)
Cause Fear
Compel Hostility (Ul. Combat)
Comprehend Languages
Cure Light Wounds
Curse Water
Dancing Lantern (Adv. Player's)
Deadeye's Lore (Ul. Combat)
Decompose Corpse (Ul. Magic)
Detect Animals or Plants
Detect Chaos/Evil/Good/Law
Detect Undead
Diagnose Disease (Ul. Magic)
Divine Favor
Endure Elements
Entropic Shield
Face of the Devourer (Inner Sea Gods)
Firebelly (Inner Sea Gods)
Forbid Action (Ul. Magic)
Haze of Dreams (Inner Sea Gods)
Hide from Undead
Infernal Healing (Inner Sea World Guide)
Inflict Light Wounds
Ironbeard (Race-Dwarf)
Karmic Blessing (Race-Samsarans)
Know the Enemy (Ul. Magic)
Liberating Command (Ul. Combat)
Magic Stone
Magic Weapon
Marid's Mastery (Race-Undine)
Mighty Fist of the Earth (Race-Oread)
Moment of Greatness (Ul. Combat)
Murderous Command (Ul. Magic)
Obscuring Mist
Poisoned Egg (Inner Sea Guide)

Protection from Chaos/Evil/Good/Law
Ray of Sickening (Ul. Magic)
Recharge Innate Magic (Race-Gnome)
Reinforce Armaments (Ul. Combat)
Remove Fear
Remove Sickness (Ul. Magic)
Restore Corpse (Ul. Magic)
Sanctify Corpse (Ul. Magic)
Shield of Faith
Stone Shield (Race-Oread)
Summon Minor Monster (Ul. Magic)
Summon Monster I
Sun Metal (Ul. Combat)
Surmount Affliction (Ul. Magic)
Theft Ward (Race-Tengu)
Touch of Bloodletting (Inner Sea Gods)
Unbreakable Heart (Inner Sea World Guide)
Weaponwand (Inner Sea Magic)
Winter Feathers (Race-Tengu)

2nd Level
Aboleth's Lung (Race-Gillmen)
Air Step (Adv. Class Guide)
Alchemical Tinkering (Race-Ratfolk)
Align Weapon
Amplify Stench (Monster Codex)
Angelic Aspect, Lesser (Champ. of Purity)
Ancestral Regression (Race-Drow)
Animate Dead, Lesser (Ul. Magic)
Ant Haul, Communal (Ul. Combat)
Arrow of Law (Ul. Magic)
Bear's Endurance
Bestow Weapon Proficiency (Ul. Combat)
Blessing of Courage & Life (Adv. Player's)
Blessing of Luck & Resolve (Race-Hafling)
Blinding Ray (Race-Drow)
Blood Blaze (Race-Orc)
Blood in the Water (Monster Codex)
Boiling Blood (Ul. Magic)
Bull's Strength
Calm Emotions
Cat's Grace
Compassionate Ally (Ul. Magic)
Cure Moderate Wounds
Death Candle (Race-Ifrit)
Death Knell
Deathwine (Rise of the Runelords)
Defending Bone (Inner Sea Gods)
Delay Disease (Race-Ratfolk)
Delay Pain (Ul. Magic)
Delay Poison
Disfiguring Touch (Ul. Magic)
Dread Bolt (Ul. Magic)
Eagle's Splendor
Effortless Armor (Ul. Combat)
Endure Elements, Communal (Ul. Combat)
Enemy's Heart (Race-Orc)
Find Traps
Gentle Repose
Ghostbane Dirge (Adv. Player's)
Grace (Adv. Player's)
Groundswell (Trans.) (Race-Dwarf)
Hold Person
Imbue with Aura (Ul. Magic)
Imbue with Elemental Might (Race-Sulis)
Inflict Moderate Wounds
Instant Armor (Adv. Player's)
Instant Weapon (Melee Tactics Toolkit)
Instrument of Agony (Ul. Combat)
Ironskin (Monster Codex)
Life Bubble (Adv. Player's)
Life Channel (Race-Dhampir)
Life Pact (Adv. Class Guide)
Magic Siege Engine (Ul. Combat)
Make Whole
Masterwork Transformation (Ul. Magic)
Oracle's Burden (Adv. Player's)
Owl's Wisdom
Pilfering Hand (Ul. Combat)
Protect. from Chaos, Comm. (Ul. Combat)
Protect. from Evil, Comm. (Ul. Combat)
Protect from Good, Comm. (Ul. Combat)
Protect from Law Comm. (Ul. Combat)
Protection Penumbra (Ul. Magic)
Reinforce Armaments, Comm. (Ul. Combat)
Remove Paralysis
Resist Energy
Restoration, Lesser
Returning Weapon (Ul. Combat)
Sacred Space (Race-Aasimar)
Sap Strength (V. Dark.)
Savage Maw (Race-Half-Orc)
Secret Speech (Div.) (Inner Sea Gods)
Sentry Skull (Race-Orc)
Shard of Chaos (Ul. Magic)
Share Language (Adv. Player's)
Shared Sacrifice (Inner Sea Gods)
Shield Other
Snow Shape (Humans of Golarion)
Soothing Word (Conj.) (Condition Cards)
Sound Burst
Spear of Purity (Ul. Magic)
Spiritual Weapon
Staggering Fall (Rival Guide)
Summon Monster II
Surmount Affliction (Ul. Magic)
Tremor Blast (Inner Sea Gods)
Undetectable Alignment
Weapon of Awe (Adv. Player's)
Web Shelter (Ul. Magic)
Whispering Lore (Race-Elf)
Zone of Truth

3rd Level
Agonize (Ul. Magic)
Agonizing Rebuke (Race-Hobgoblin)
Aggravate Affliction (Secrets of the Sphinx)
Air Breathing (Monster Codex)
Animate Dead
Archon's Aura (Ul. Magic)
Aura of Cannibalism (Monster Codex)
Aura of Inviolate Ownership (Melee Tactics)
Aura Sight (Div.) (Adv. Class Guide)

Badger's Ferocity (Ul. Magic)
Battle Trance (Race--Half-Orc)
Bestow Curse
Bestow Insight (Race-Human)
Bleed Glory (Mythic)
Blessing of the Mole (Ul. Magic)
Blood Biography (Adv. Player's)
Blood Scent (Race-Orc)
Borrow Fortune (Adv. Player's)
Chain of Perdition (Ul. Combat)
Channel Vigor (Inner Sea Gods)
Consumptive Field (L. M.)
Continual Flame
Control Vermin (Monster Codex)
Create Food and Water
Cure Serious Wounds
Daybreak Arrow (Ul. Combat)
Deadly Juggernaut (Ul. Combat)
Death Candle (Adv. Class Guide)
Deeper Darkness
Delay Poison, Communal (Ul. Combat)
Discovery Torch (Ul. Combat)
Dispel Magic
Elemental Speech (Adv. Player's)
Enter Image (Adv. Player's)
Fractions of Heal and Harm (Inner Sea Gods)
Glyph of Warding
Guiding Star (Adv. Player's)
Helping Hand
Holy Smite
Inflict Serious Wounds
Invisibility Purge
Ki Leech (Ul. Magic)
Locate Object
Magic Circle against Chaos/Evil/Good/Law
Magic Vestment
Meld into Stone
Monstrous Extremities (Inner Sea Gods)
Nap Stack (Adv. Player's)
Obscure Object
Paragon Surge (Race-Half-Elf)
Pillar of Life (Conj.) (Adv. Player's)
Protection from Energy
Raging Rubble (Race-Oread)
Reaper's Coterie (Melee Tactics Toolbox)
Remove Blindness/Deafness
Remove Curse
Remove Disease
Resists Energy, Communal (Ul. Combat)
Restore Mythic Power (Mythic)
Returning Weapon, Comm. (Ul. Combat)
Sacred Bond (Adv. Player's)
Sadomasochism (Inner Sea Gods)
Sands of Time (Ul. Magic)
Searing Light
Share Glory (Mythic)
Share Language, Communal (Ul. Combat)
Skeleton Crew (Pirates of the Inner Sea)
Sky Swim (Inner Sea Gods)
Speak with Dead
Stone Shape
Summon Monster III
Symbol of Healing (Ul. Magic)
Trial of Fire and Acid (Monster Codex)
Vision of Hell (Ul. Magic)
Water Breathing
Water of Maddening (Inner Sea World Guide)
Water Walk
Wind Wall
Wrathful Mantle (Adv. Player's)

4th Level
Abyssal Vermin (City of Locusts)
Air Walk
Aura of Doom (Ul. Magic)
Baphmoet's Blessing (Inner Sea Gods)
Battle Trance (Race-Half-Orc)
Black Spot (Pirates of the Inner Sea)
Blessing of Fervor (Adv. Player's)
Bloatbomb (Adv. Class Guide)
Blood Crow Strike (Ul. Magic)
Celestial Brilliance
Control Summoned Creature (Ul. Magic)
Control Water
Cure Critical Wounds
Death Ward
Debilitating Portent (Ul. Combat)
Dimensional Anchor
Discern Lies
Divine Power
Fleshworm Infestation (Ul. Magic)
Freedom of Movement
Giant Vermin
Healing Warmth (Race-Ifrit)
Imbue with Spell Ability
Inflict Critical Wounds
Magic Weapon, Greater
Neutralize Poison
Oracle's Vessel
Planar Adaptation (Adv. Player's)
Planar Ally, Lesser
Plague Carrier (Ul. Magic)
Protect. From Energy Comm. (Ul. Combat)
Repel Vermin
Rest Eternal (Adv. Player's)
Ride the Waves (Ul. Magic)
Soothe Construct (Ul. Magic)
Spell Immunity
Spiritual Ally (Adv. Player's)
Spit Venom (Ul. Magic)
Summon Monster IV
Summoner Conduit (Ul. Combat)
Symbol of Revelation (Ul. Magic)
Symbol of Slowing (Ul. Magic)
Terrible Remorse
Water Walk, Communal (Ul. Combat)

5th Level
Air Walk, Communal (Ul. Combat)
Astral Projection, Lesser (Ul. Magic)
Break Enchantment
Cleanse (Adv. Player's)
Command, Greater
Contagion, Greater (Ul. Magic)
Cure Light Wounds, Mass
Curse of Magic Negation (Ul. Magic)
Curse, Major (Ul. Magic)
Dispel Chaos/Evil/Good/Law
Disrupting Weapon
Fickle Winds (Ul. Magic)
Fire in the Blood
Flame Strike
Forbid Action, Greater (Ul. Magic)
Ghostbane Dirge, Mass (Adv. Player's)
Half-Blood Extraction (Race-Half-Orc)
Inflict Light Wounds, Mass
Insect Plague
Life Bubble (Adv. Player's)
Magic Siege Engine, Greater (Ul. Combat)
Mark of Justice
Pillar of Life (Adv. Player's)
Plane Shift
Raise Dead
Rapid Repair (Ul. Magic)
Reprobation (Ul. Magic)
Righteous Might
Serenity (Ul. Magic)
Slay Living
Snake Staff (Adv. Player's)
Spawn Ward (Race-Dhampir)
Spell Immunity, Communal (Ul. Combat)
Spell Resistance
Summon Monster V
Summon Undead V
Superior Resistance
Symbol of Pain
Symbol of Scrying (Ul. Magic)
Symbol of Sleep
Symbol of Striking (Ul. Combat)
Tongues, Communal (Ul. Combat)
Treasure Stitching (Adv. Player's)
True Seeing
Unholy Ice (Ul. Magic)
Village Veil (Race-Hafling)
Wall of Stone
Ward of the Season (Race-Elf)

6th Level
Animate Object
Antilife Shell
Awaken Undead
Bear's Endurance, Mass
Blade Barrier
Blessing of Luck & Resolve, Mass (Race-Hafling)
Bolt of Glory
Cold Ice Strike (Ul. Magic)
Create Undead
Cure Moderate Wounds, Mass
Dispel Magic, Greater
Dust Form (Ul. Combat)
Eagle's Splendor, Mass
Epidemic (Ul. Magic)
Find the Path
Glyph of Warding, Greater
Heroes' Feast
Inflict Moderate Wounds, Mass
Joyful Rapture (Ul. Magic)
Owl's Wisdom, Mass
Plague Storm (Ul. Magic)
Planar Adaptation, Mass (Adv. Player's)
Planar Ally
Summon Monster VI
Symbol of Fear
Symbol of Persuasion
Symbol of Sealing (Ul. Magic)
Truespeak (Race-Aasimar)
Undeath to Death
Wind Walk
Word of Recall

7th Level
Bestow Grace of the Champion (Ul. Magic)
Circle of Clarity (Ul. Magic)
Control Weather
Create Demiplane, Lesser (Ul. Magic)
Cure Serious Wounds, Mass
Divine Vessel (Adv. Player's)
Ethereal Jaunt
Euphoric Tranquility (Adv. Player's)
Harm, Greater
Holy Word
Inflict Serous Wounds, Mass
Jolting Portent (Ul. Combat)
Lunar Veil (Ul. Magic)
Restoration, Greater
Scrying, Greater
Stormbolts (Adv. Player's)
Summon Monster VII
Symbol of Stunning
Symbol of Weakness
Waves of Ecstasy (Ul. Magic)
Word of Chaos

8th Level
Antimagic Field
Call Construct (Ul. Magic)
Cloak of Chaos
Create Demiplane (Ul. Magic)
Create Greater Undead
Cure Critical Wounds, Mass
Dimension Lock
Discern Location
Fire Storm
Frightful Aspect (Ul. Combat)
Holy Aura
Inflict Critical Wounds, Mass
Interplanetary Teleport (Ul. Magic)
Nine Lives (Race-Catfolk)
Orb of the Void (Ul. Magic)
Planar Ally, Greater
Power Word Stun
Shield of Law
Spell Immunity, Greater
Summon Monster VIII
Symbol of Death
Symbol of Insanity
Unholy Aura

9th Level
Astral Projection
Create Demiplane, Greater (Ul. Magic)
Cursed Earth (Ul. Magic)
Energy Drain
Heal Mass
Interplanetary Teleport (Ul. Magic)
Overwhelming Presence (Ul. Magic)
Polar Midnight (Ul. Magic)
Soul Bind
Spell Immunity, Greater (Ul. Combat)
Storm of Vengeance
Summon Monster IX
Symbol of Strife (Ul. Magic)
Symbol of Vulnerability (Ul. Magic)
True Resurrection
Wings of Vengeance (Adv. Player's)
Wooden Phalanx (Ul. Magic)

(Adv. Player's) = Advanced Player's Guide
(Race--Xxx) = (Advanced Race Guide--Race Name)
(C. A.) or (C. Arcane) = Complete Arcane
(C. Champ.) = Complete Champion
(C. D.) or (C. Divine) = Complete Divine
(C. Mage) = Complete Mage
(C. Scoundrel) = Complete Scoundrel

(Ex. D.) = Book of Exalted Deeds
(Ex. of E.) = Exemplars of Evil
(Frost) = Frostburn
(L. M.) = Libris Mortis
(M. Wild) = Masters of the Wild
(Plan) or (Planar) = Planar Handbook
(S. C.) or (S. Comp.) = Spell Compendium
(S. Species) = Savage Species
(Races of Wild) = Races of the Wild

(Ul. Combat) = Ultimate Combat
(Ul. Magic) = Ultimate Magic
(V. Dark.) = Book of Vile Darkness
Good Clerics may not use spells from the Book of Vile Darkness.

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