Dan's Pathfinder Ranger Spells
1st2nd3rd,  4th
1st Level
Abundant Ammunition (Ul. Combat)
Accelerated Movement (C. Adv. S. Comp.)
Air Bubble (Ul. Combat)
Animal Messenger
Animal Trick (M. Wild)
Anticipate Peril (Ul. Magic)
Arrow Mind (C. Adv. & S. Comp.)
Aspect of the Wolf (S. Comp.)
Blades of Fire (S. Comp.)

Blend (Race-Elf)
Blockade (C. Scoundrel)
Bloodhound (C. Adv. & S. Comp.)
Bowstaff (Ul. Combat)
Branch to Branch (C. Adv. & S. Comp.)
Calm Animals
Camouflage (C. Divine & S. Comp.)
Charm Animal
Claws of the Bear (S. Comp.)
Climb Walls (S. Comp.)
Climbing Tree (C. Mage)

Commune with Birds (Race-Tengu)
Compel Hostility (Ul. Combat)
Conjure Ice Beast I (Frost)
Crabwalk (S. Comp.)
Crunchy Snow (Frost)
Dawn (M. Wild & S. Comp.)

Deadeye's Lore (Ul. Combat)
Deep Breath (S. Comp.)
Delay Poison
Detect Animals or Plants
Detect Favored Enemy (S. Comp.)
Detect Poison
Detect Snares and Pits
Diagnose Disease (Ul. Magic)
Ease of Breath (Frost)
Easy Trail (C. Adv. & S. Comp.)
Embrace the Wild (C. Adv. & S. Comp.)

Endure Elements
Enrage Animal (S. Comp.)
Eyes of the Avoral (Ex. D.)
Guided Shot (C. Adv. & S. Comp.)
Hawkeye (C. Divine, C. Adv. & S. Comp.)
Healing Lorecall (C. Adv. & S. Comp.)

Hide from Animals
Hold Animal
Horn of Pursuit (Ul. Magic)
Horrible Taste (S. Comp.)
Hunter's Mercy (S. Comp.)
Ice Skate (Frost)
Impending Stones (City)
Instant Search (C. Adv. & S. Comp.)

Ironbeard (Race-Dwarf)
Ivory Flesh (Frost)
Know the Enemy Jump
Lay of the Land (Planar & S. Comp.)
Liberating Command (Ul. Combat)
Lightfoot (S. Comp.)
Linebreaker (Race-Half-Orc)
Linked Perception (PHB2)
Living Prints (S. Comp.)

Longshot (Ul. Combat)
Low-Light Vision (C. Arcana & S. Comp.)
Magic Fang
Marid's Mastery (Race-Undine)
Marked Object (S. Comp.)
Naturewatch (C. Divine & S. Comp.)
Omen of Peril (S. Comp.)

Pass without Trace
Ram's Might (S. Comp.)
Rapid Burrowing (S. Comp.)
Raptor's Sight (Races of Wild)

Read Magic
Remove Scent (S. Comp.)
Resist Energy
Resist Planar Alignment (Plan. & S. Comp.)
Returning Weapon (Ul. Combat)
Rhino's Rush (S. Comp.)
Savage Maw (Race-Half-Orc)
Scent (S. Comp.)
Smell of Fear (S. Comp.)
Sniper's Shot (C. Adv. & S. Comp.)
Snowshoes (S. Comp.)
Snowsight (Frost)

Speak with Animals
Stalking Brand (S. Comp.)
Strong Wings (Race-Strix)
Summon Mionor Ally Jump
Summon Nature's Ally I
Sun Metal (Ul. Combat)
Surefoot (S. Comp.)
Surefooted Stride (S. Comp.)
Towering Oak (S. Comp.)
Traveler's Mount (C. Divine & S. Comp.)

Urban Grace (Race-Half-Elf)
Vine Strike (C. Adv. & S. Comp.)
Wartrain Mount Jump
Wings of the Sea (S. Comp.)
Winter Feathers (Race-Tengu)

3rd Level
Align Fang, Mass (S. Comp.)
Animal Aspect, Greater (Ul. Combat)
Animal Reduction (M. Wild)
Arrow Storm (S. Comp.)

Aspect of the Stag (Adv. Player's)
Battle Trance (Race-Half-Orc)
Blade Storm (C. Adv. & S. Comp.)
Blade Thirst (S. Comp.)

Blessing of the Mole (Ul. Magic)
Blinding Snow (Frost)
Bloody Claws (Adv. Player's)
Bottle of Smoke (C. Divine & S. Comp.)
Burrow (Ul. Magic)
Burrow, Mass (S. Comp.)
Burst of Speed (Ul. Combat)
Charge of the Triceratops (S. Comp.)
Cloak of Winds (Adv. Player's)
Command Plants
Companion Mind Link (Ul. Combat)
Conjure Ice Beast III (Frost)
Cure Moderate Wounds
Curse of Impending Blades, Mass (S. Comp.)
Decoy Image (S. Comp.)
Delay Poison, Communal (Ul. Combat)
Diminish Plants
Embrace the Wild (C. Divine & M. Wild)
Feather Step, Mass (Adv. Player's)
Fickle Winds (Ul. Magic)
Find the Gap (S. Comp.)
Forestfold (C. Divine, C. Adv. & S. Comp.)
Heal Animal Companion (S. Comp.)
Inspired Aim (Ex. D.)

Instant Enemy (Adv. Player's)
Jagged Tooth (S. Species)
Life Bubble (Adv. Player's)
Magic Fang, Greater
Mark of the Hunter (C. Divine & S. Comp.)
Named Bullet (Ul. Combat)
Nature's Rampart (S. Comp.)
Neutralize Poison
Phantasmal Decoy (C. Divine & S. Comp.)
Plant Growth
Protect. from Energy Comm. (Ul. Combat)
Reduce Animal
Remove Disease
Repel Vermin
Resist Energy, Communal (Ul. Combat)
Resist Taint (H. Horror)
Safe Clearing (S. Comp.)
Snowshoes, Mass (S. Comp.)

Strong Jaw (Adv. Player's)
Summon Nature's Ally III
Tireless Pursuers (Adv. Player's)
Tree Shape
Venomous Bolt (Adv. Player's)
Ward of the Season (Race-Elf)
Water Walk

4th Level
Animal Growth
Aspect of the Earth Hunter (S. Comp.)
Aspect of the Wolf (Adv. Player's)
Aura of Cold, Lesser (Frost)
Cloud Shape (Race-Sylph)
Commune with Nature
Conjure Ice Beast III (Frost)
Cure Serious Wounds
Blessing of the Salamander (Adv. Player's)
Blinding Beauty (Ex. D.)
Bow Spirit (Adv. Player's)
Darkvision, Communal (Ul. Combat)
Deeper Darkvision (S. Comp.)
Find Quarry (Ul. Combat)
Foebane (C. Adv. & S. Comp.)
Freedom of Movement
Frostfell Slide (Frost)
Grove of Respite (Adv. Player's)
Implacable Pursuer (S. Comp.)
Land Womb (S. Comp.)
Longstrider, Mass (PHB2)
Magic Fang, Superior (S. Comp.)

Named Bullet, Greater (Ul. Combat)
Planar Tolerance (Planar & S. Comp.)
Raise Animal Companion (Ul. Magic)
Sickening Strikes (Race-Ratfolk)
Snakebite (S. Comp.)
Spear of Valarian (Ex. D.)
Stars of Arvandor (Ex. D.)

Summon Nature's Ally IV
Surefooted Stride, Mass (S. Comp.)
Swamp Stride (S. Comp.)

Terrain Bond (Ul. Combat)
Tree Stride
Water Walk, Communal (Ul. Combat)
Ward of the Season (Race-Elf)
Wild Runner (S. Comp.)

2nd Level
Accelerate Poison (Adv. Player's)
Acute Senses (Ul. Magic)
Align Fang (S. Comp.)
Allfood (Adv. Player's)
Animal Aspect (Ul. Combat)
Animalistic Power (PHB2)
Ant Haul, Communal (Ul. Combat)
Arrow Eruption (Adv. Player's)
Aspect of the Bear (Adv. Player's)
Badger's Ferocity (Ul. Magic)
Balancing Lorecall (C. Adv. & S. Comp.)
Bear's Endurance
Blood Scent (Race-Orc)
Bloodhound (Adv. Player's)
Bottle of Smoke (M. Wild)
Briar Web (C. Divine & S. Comp.)

Brow Gasher (Ul. Combat)
Burrow (S. Comp.)
Camouflage, Mass (S. Comp.)

Campfire Wall (Adv. Player's)
Cat's Grace
Chameleon Stride (Adv. Player's)
Conjure Ice Beast II (Frost)
Create Treasure Map (Adv. Player's)
Crown of Clarity (PHB2)
Cure Light Wounds
Curse of Arrow Attraction (PHB2)
Curse of Impending Blades (S. Comp.)

Delay Disease (Race-Ratfolk)
Eagle Eye (Adv. Player's)
Easy Climb (C. Adv. & S. Comp.)
Effortless Armor (Ul. Combat)
Escaping Ward (Race-Hafling)
Exacting Shot (S. Comp.)
Fell the Greatest Foe (S. Comp.)

Forest Friend (Ul. Combat)
Groundswell (Race-Dwarf)
Guiding Star (Adv. Player's)
Haste, Swift (C. Adv. & S. Comp.)
Hide Campsite (Adv. Player's)
Hunter's Eye (Adv. Player's)
Hunter's Eye (PHB2)
Improve Trap (Race-Kobold)
Jagged Tooth (S. Comp.)
Lion's Charge (S. Comp.)
Listening Lorecall (C. Adv. & S. Comp.)

Locate Weakness (Ul. Combat)
Lockjaw (Adv. Player's)
Metal Fang (C. Champ.)
Nature's Favor (C. Divine & S. Comp.)
Near Horizon (C. Mage)
One with the Land (S. Comp.
Owl's Wisdom
Perceive Cues (Adv. Player's)
Protection from Energy
Protective Spirit (Adv. Player's)
Rapid Burrowing (S. Species)
Reloading Hands (Ul. Combat)
Returning Weapon, Comm. (Ul. Combat)
Ricochet Shot (Ul. Combat)
Scent (C. Divine)
Share Talents (PHB2)
Silvered Weapon (Ex. D.)

Slipstream (Adv. Player's)
Snow Walk (Frost)
Speak with Plants
Spike Growth
Stone Call (Adv. Player's)
Summon Nature's Ally II
Train Animal (C. Adv. & S. Comp.)
Tremorsense (S. Comp.)

Versatile Weapon (Adv. Player's)
Web Shelter (Ul. Magic)
Wilderness Soldiers (Ul. Combat)
Woodland Veil (Races of Wild)
Zone of Glacial Cold (Frost)

(Adv. Player's) = Advanced Player's Guide
(Race-Xxx) = Advanced Race Guide--Race Name
(C. A.) or (C. Arcane) = Complete Arcane
(C. Champ.) = Complete Champion
(C. D.) or (C. Divine) = Complete Divine
(Ex. of E.) = Exemplars of Evil
(Ex. D.) = The Book of Exalted Deeds
(Frost) = Frostburn
(H. Horror) = Heroes of Horror

(M. Wild) = Masters of the Wild
(Melee Toolkit) = Melee Tactics Toolkit
(Plan.) or (Planar) = Planar Handbook
(Races of Wild) = Races of the Wild
(Ranged Toolkit) = Ranged Tactics Toolkit
(S. C.) or (S. Comp.) = Spell Compendium
(S. Species) = Savage Species

(Ul. Combat) = Ultimate Combat
(Ul. Magic) = Ultimate Magic

Table of Contents
Pathfinder Table of Contents